
Designing the User Interface: Strategies for Effective Human-Computer Interaction
by Shneiderman, Ben; Plaisant, Catherine; Cohen, Maxine; Jacobs, Steven-
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Summary
Table of Contents
Human Factors Of Interactive Software | |
Introduction | |
Goals Of System Engineering | |
Goals Of User-Interface Design | |
Motivations For Human Factors In Design | |
Accommodation Of Human Diversity | |
Three Goals | |
Practitioner's Summary | |
Researcher's Agenda | |
Theories, Principles, And Guidelines | |
Introduction | |
High-Level Theories | |
Object-Action Interface Model [ Principle 1: Recognize The Diversity | |
Principle 2: Use The Eight Golden Rules Of Interface Design | |
Principle 3: Prevent Errors | |
Guidelines For Data Display | |
Guidelines For Data Entry | |
Balance Of Automation And Human Control | |
Practitioner's Summary | |
Researcher's Agenda | |
Managing Design Processes | |
Introduction | |
Organizational Design To Support Usability | |
The Three Pillars Of Design | |
Development Methodologies | |
Ethnographic Observation | |
Participatory Design | |
Scenario Development | |
Social Impact Statement For Early Design Review | |
Legal Issues | |
Practitioner's Summary | |
Researcher's Agenda | |
Expert Reviews, Usability Testing, Surveys, And Continuing Assessments | |
Introduction | |
Expert Reviews | |
Usability Testing And Laboratories | |
Surveys | |
Acceptance Tests | |
Evaluation During Active Use | |
Controlled Psychologically Oriented Experiments | |
Software Tools | |
Introduction | |
Specification Methods | |
Software Tools | |
Evaluation And Critiquing Tools | |
Practitioner's Summary | |
Researcher's Agenda | |
Direct Manipulation And Virtual Environments | |
Introduction | |
Examples Of Direct-Manipulation Systems | |
Explanations Of Direct Manipulation | |
Visual Thinking And Icons | |
Direct-Manipulation Programming | |
Home Automation | |
Remote Direct Manipulation | |
Virtual Environments | |
Practitioner's Summary | |
Researcher's Agenda | |
Menu Selection, Form Fill-In, And Dialog Boxes | |
Introduction | |
Task-Related Organization | |
Item Presentation Sequence | |
Response Time And Display Rate | |
Fast Movement Through Menus | |
Menu Layout | |
Form Fill-In | |
Dialog Boxes | |
Practitioner's Summary | |
Researcher's Agenda | |
Command And Natural Languages | |
Introduction | |
Functionality To Support Users' Tasks | |
Command-Organization Strategies | |
Benefits Of Structure | |
Naming And Abbreviations | |
Command Menus | |
Natural Language In Computing | |
Practitioner's Summary | |
Researcher's Agenda | |
Interaction Devices | |
Introduction | |
Keyboards And Function Keys | |
Pointing Devices | |
Speech Recognition, Digitization, And Generation | |
Image And Video Displays | |
Printers | |
Practitioner's Summary | |
Researcher's Agenda | |
Response Time And Display Rate | |
Introduction | |
Theoretical Foundations | |
Expectations And Attitudes | |
User Productivity | |
Variability | |
Practitioner's Summary | |
Researcher's Agenda | |
Presentation Styles: Balancing Function And Fashion | |
Introduction | |
Error Messages | |
Nonanthropomorphic Design | |
Color | |
Practitioner's Summary | |
Researcher's Agenda | |
Printed Manuals, Online Help, And Tutorials | |
Introduction | |
Reading From Paper Versus From Displays | |
Preparing Printed Manuals | |
Preparations Of Online Facilities | |
Practitioner's Summary | |
Researcher's Agenda | |
Multiple-Window Strategies | |
Introduction | |
Individual-Window Design | |
Multiple-Window Design | |
Coordination By Tightly Coupled Windows | |
Image Browsing And Tightly Coupled Windows | |
Personal Role Management And Elastic Windows | |
Practitioner's Summary | |
Researcher's Agenda | |
Computer-Supported Cooperative Work | |
Introduction | |
Goals Of Cooperation | |
Asynchronous Interactions: Different Time, Different Place | |
Synchronous Distributed: Different Place, Same Time | |
Face To Face: Same Place, Same Time | |
Application Of Cscw To Education | |
Practitioner's Summary | |
Researcher's Agenda | |
Information Search And Visualization | |
Introduction | |
Database Query And Phrase Search In Textual Documents | |
Multimedia Document Searches | |
Information Visualization | |
Advanced Filtering | |
Practitioner's Summary | |
Researcher's Agenda | |
Hypermedia And The World Wide Web | |
Introduction | |
Hypertext And Hypermedia | |
Information Abundant Web Sites | |
Genres And Goals And Designers | |
Users And Their Tasks | |
Object-Action Interface Model For Web Site Design | |
Practitioner's Summary | |
Researcher's Agenda | |
Afterword | |
Social And Individual Impact Of User Interfaces | |
Hopes And Dreams | |
Ten Plagues Of The Information Age | |
Prevention Of The Plagues | |
Overcoming The Obstacle Of Animism | |
In The Long Run | |
Practitioner's Summary | |
Table of Contents provided by Publisher. All Rights Reserved. |
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