List of figures |
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Preface |
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xv | |
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1 Understanding natural selection |
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1 | (25) |
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2 | (5) |
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1.2 Genetical approaches to natural selection |
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7 | (3) |
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1.3 Natural selection as an evolutionary game |
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10 | (11) |
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21 | (5) |
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2 Underlying mathematics and philosophy |
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26 | (35) |
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2.1 Scalars, vectors, and matrices |
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28 | (5) |
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33 | (6) |
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2.3 Biological population models |
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39 | (3) |
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2.4 Examples of population models |
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42 | (7) |
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2.5 Classical stability concepts |
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49 | (12) |
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61 | (27) |
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62 | (10) |
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72 | (11) |
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3.3 Evolution by natural selection |
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83 | (5) |
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4 G-functions for the Darwinian game |
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88 | (24) |
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4.1 How to create a G-function |
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89 | (2) |
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91 | (1) |
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4.3 G-functions with scalar strategies |
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92 | (1) |
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4.4 G-functions with vector strategies |
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93 | (3) |
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4.5 G-functions with resources |
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96 | (3) |
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99 | (4) |
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4.7 G-functions in terms of population frequency |
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103 | (3) |
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4.8 Multistage G-functions |
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106 | (4) |
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4.9 Non-equilibrium dynamics |
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110 | (2) |
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112 | (39) |
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5.1 Strategy dynamics and the adaptive landscape |
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113 | (3) |
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5.2 The source of new strategies: heritable variation and mutation |
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116 | (3) |
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5.3 Ecological time and evolutionary time |
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119 | (1) |
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5.4 G-functions with scalar strategies |
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120 | (11) |
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5.5 G-functions with vector strategies |
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131 | (9) |
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5.6 G-functions with resources |
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140 | (1) |
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141 | (2) |
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5.8 G-functions in terms of population frequency |
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143 | (1) |
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5.9 Multistage G-functions |
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144 | (1) |
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5.10 Non-equilibrium Darwinian dynamics |
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145 | (2) |
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5.11 Stability conditions for Darwinian dynamics |
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147 | (2) |
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149 | (2) |
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6 Evolutionarily stable strategies |
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151 | (46) |
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6.1 Evolution of evolutionary stability |
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153 | (7) |
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6.2 G-functions with scalar strategies |
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160 | (8) |
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6.3 G-functions with vector strategies |
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168 | (2) |
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6.4 G-functions with resources |
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170 | (4) |
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174 | (6) |
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6.6 G-functions in terms of population frequency |
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180 | (3) |
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6.7 Multistage G-functions |
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183 | (5) |
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6.8 Non-equilibrium Darwinian dynamics |
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188 | (9) |
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7 The ESS maximum principle |
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197 | (34) |
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7.1 Maximum principle for G-functions with scalar strategies |
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198 | (7) |
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7.2 Maximum principle for G-functions with vector strategies |
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205 | (6) |
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7.3 Maximum principle for G-functions with resources |
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211 | (2) |
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7.4 Maximum principle for multiple G-functions |
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213 | (6) |
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7.5 Maximum principle for G-functions in terms of population frequency |
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219 | (3) |
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7.6 Maximum principle for multistage G-functions |
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222 | (3) |
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7.7 Maximum principle for non-equilibrium dynamics |
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225 | (6) |
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8 Speciation and extinction |
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231 | (44) |
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234 | (2) |
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8.2 Strategy species concept |
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236 | (7) |
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243 | (8) |
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8.4 Mechanisms of speciation |
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251 | (13) |
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8.5 Predator-prey coevolution and community evolution |
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264 | (2) |
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8.6 Wright's shifting balance theory and frequency-dependent selection |
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266 | (2) |
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8.7 Microevolution and macroevolution |
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268 | (4) |
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8.8 Incumbent replacement |
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272 | (1) |
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273 | (2) |
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275 | (29) |
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9.1 A maximum principle for the matrix game |
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277 | (7) |
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9.2 The 2 x 2 bi-linear game |
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284 | (11) |
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9.3 Non-linear matrix games |
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295 | (9) |
10 Evolutionary ecology |
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304 | (39) |
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304 | (5) |
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10.2 Consumer-resource games |
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309 | (15) |
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324 | (9) |
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333 | (10) |
11 Managing evolving systems |
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343 | (21) |
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11.1 Evolutionary response to harvesting |
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344 | (6) |
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11.2 Resource management and conservation |
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350 | (9) |
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11.3 Chemotherapy-driven evolution |
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359 | (5) |
References |
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364 | (13) |
Index |
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377 | |