Fundamentals of Game Design
by Adams, Ernest-
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Summary
Author Biography
Table of Contents
PART ONE
THE ELEMENTS OF GAME DESIGN
1 Games and Video Games
2 Design Components and Processes
3 Game Concepts
4 Game Worlds
5 Creative and Expressive Play
6 Character Development
7 Storytelling and Narrative
8 User Interfaces
9 Gameplay
10 Core Mechanics
11 Game Balancing
12 General Principles of Level Design
PART TWO
THE GENRES OF GAMES
13 Action Games
14 Strategy Games
15 Role-Playing
16 Sports Games
17 Vehicle Simulations
18 Construction and Management Simulations
19 Adventure Games
20 Artifi cial Life and Puzzle Games
21 Online Gaming
A Designing to Appeal to Particular
Glossary
References
Index
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