Learning to Program with Alice, Brief Edition

by ; ;
Edition: CD
Format: Paperback
Pub. Date: 2007-01-01
Publisher(s): Prentice Hall
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Summary

This book takes an innovative approach to fundamental programming concepts using 3D animation. Introduces the basic concepts of object-oriented programming as related to todayrs"s multimedia world. Explains how to use the Alice environment to explore the fundamentals of programming. Provides illustrations and step-by-step demonstrations to explore topics in DEPTH. For anyone interested in programming using the Alice environment

Table of Contents

Foreword ix
Preface xi
Part I: Introduction to Alice
1(68)
Getting Started with Alice
3(16)
Introduction to Alice
3(4)
Alice Concepts
7(12)
Tips & Techniques 1: Special Effects: Text and 2D Graphic Images
13(3)
Exercises
16(2)
Summary
18(1)
Program Design and Implementation
19(30)
Scenarios and Storyboards
19(7)
A First Program
26(23)
Tips & Techniques 2: Orientation and Movement Instructions
38(7)
Exercises
45(2)
Summary
47(2)
Programming: Putting Together the Pieces
49(20)
Built-in Functions and Expressions
50(4)
Simple Control Structures
54(15)
Tips & Techniques 3: Engineering Look and Feel
62(4)
Exercises
66(2)
Summary
68(1)
Part II: Object-Oriented and Event-Driven Programming Concepts
69(30)
Classes, Objects, Methods, and Parameters
71(20)
Class-level Methods and Inheritance
73(18)
Tips & Techniques 4: Visible and Invisible Objects
84(4)
Exercises
88(2)
Summary
90(1)
Interaction: Events and Event Handling
91(8)
Interactive Programming
91(8)
Tips & Techniques 5: Events
96(1)
Exercises
97(2)
Summary
99

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