Maya? Hyper-Realistic Creature Creation: A hands-on introduction to key tools and techniques in Autodesk Maya, with DVD, 2nd Edition

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Format: Paperback w/Disk
Pub. Date: 2008-05-01
Publisher(s): Sybex
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Summary

Written by a team of top Maya artists and industry experts, this full-color reference features professional-level insight on creating a biped creature in Maya Readers get an inside look at working with Maya in a production setting, as well as step-by-step instructions and recommended workflows for achieving hyper-realistic results when creating humanoid creatures Presents accompanying theories of each featured artist within his or her area of expertise, including modeling, texturing, facial setup, and body setup The DVD includes instructor-led training movies; models, setups, and scene files to complete the tutorials in the book; and interviews with the artist authors

Author Biography

Autodesk, the official author of this book, has gathered top artists to write specific sections. The author team, lead by Maya Master Marc Andre Guindon, includes industry experts who have perfected their techniques over years of high-end film and game production: Jeff Unay of WETA, Nick Lloyd of Digital Domain, Erick Miller of Sony Pictures Imageworks, and Paul Thuriot of EA.

Table of Contents

Modeling
Preparation and Theory
Workflow
Modeling
Final Touches
Texturing
Rigging
Preparation
Skeleton
Control Rig
Skinning
Final Touches
Facial
Details
Preparation
The Jaw
The Eyes
Face Controls
The Lips
Driven Displacement
Expanded Topics
Index
Table of Contents provided by Publisher. All Rights Reserved.

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