Microsoft XNA Game Studio 3.0 : Learn Programming Now!

by
Edition: 1st
Format: Paperback
Pub. Date: 2009-06-10
Publisher(s): Microsoft Press
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Summary

This lively, learn-by-doing guide proves that programming doesn't have to be dull. With his trademark conversational style, author Rob Miles teaches you the fundamentals of using Microsoft Visual C# 2005 and XNA Game Studio 3.0 to modify your favorite Xbox 360 games and start building games of your own-today. Learn how to add everything from mood lighting and backgrounds to sounds and timers. Whether you're an Xbox gamer or an aspiring software developer, this book is your ideal introduction to the world of computer programming.

Author Biography

Rob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#(R) and a Microsoft MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects.

Table of Contents

Dedication
Acknowledgments
Introduction
Getting Started
Computers, C#, XNA, and You
Programs, Data, and Pretty Colors
Getting Player Input
Images, Sound, and Text
Displaying Images
Writing Text
Creating a Multi-Player Game
Playing Sounds
Creating a Timer
Reading Text Input
Writing Proper Games
Using C# Methods to Solve Problems
A Game as a C# Program
Games, Objects, and State
Making a Complete Game
Classes, Objects, and Games
Creating Game Components
Creating Multi-Player Networked Games
Answers to the Chapter Review Questions
Glossary
About the Author
Table of Contents provided by Publisher. All Rights Reserved.

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