
Microsoft XNA Game Studio 3.0 : Learn Programming Now!
by Miles, Rob-
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Summary
Author Biography
Rob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#(R) and a Microsoft MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects.
Table of Contents
Dedication | |
Acknowledgments | |
Introduction | |
Getting Started | |
Computers, C#, XNA, and You | |
Programs, Data, and Pretty Colors | |
Getting Player Input | |
Images, Sound, and Text | |
Displaying Images | |
Writing Text | |
Creating a Multi-Player Game | |
Playing Sounds | |
Creating a Timer | |
Reading Text Input | |
Writing Proper Games | |
Using C# Methods to Solve Problems | |
A Game as a C# Program | |
Games, Objects, and State | |
Making a Complete Game | |
Classes, Objects, and Games | |
Creating Game Components | |
Creating Multi-Player Networked Games | |
Answers to the Chapter Review Questions | |
Glossary | |
About the Author | |
Table of Contents provided by Publisher. All Rights Reserved. |
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