Open Source for the Enterprise

by
Format: Paperback
Pub. Date: 2005-07-27
Publisher(s): Oreilly & Associates Inc
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Summary

Many corporations have recently made the move to Linux, and many more have begun to weigh the pros and cons of using open source software versus their current proprietary systems. For these decision-makers, "Open Source for the Enterprise" carefully explains the taxonomies of business and how and when open source software can be applied in different business environments. This timely book offers a model of software costs and software maturity that businesses can use to help determine the ROI of adopting and using open source compared to commercial technology.

Author Biography

Dan Woods, a seasoned CTO, has built technology for companies ranging from Time Inc. New Media to TheStreet.com. He has managed the product development cycle from initial requirements through sales for web sites and software products designed for the publishing and financial services industries. Dan has also navigated all phases of the business cycle: crafting strategy and budgets, building and managing large development teams, writing patent applications, negotiating large vendor agreements, operating data centers, communicating with board members, raising money, and selling and marketing a product. Dan is the author of two books and a frequent contributor to InfoWorld and other publications.

Gautam Guliani is a software architect and developer with over 10 years of experience in designing and developing enterprise grade to business problems in publishing, finance and education areas. He currently works as Director of Software Architecture at Kaplan Test Prep and Admissions, a Washington Post company.

Table of Contents

Preface ix
The Nature of Open Source
1(28)
The Open Source Debate
3(1)
Understanding Your Open Source Readiness
4(2)
The Nature of Open Source
6(1)
What Is Open Source?
7(5)
Where Does Open Source Come From?
12(2)
How Does Open Source Grow?
14(1)
How Does Open Source Die?
15(1)
Leadership in the Open Source Life Cycle
16(2)
Second-Generation Trends in Open Source
18(1)
The Different Roots of Commercial Software
19(4)
Productization: The Key to Understanding the Challenge of Using Open Source
23(1)
Comparing the Risks of Commercial and Open Source Software
24(5)
Measuring the Maturity of Open Source
29(16)
Open Source Traps
30(1)
The Elements of Open Source Maturity
31(10)
The Open Source Maturity Model
41(4)
The Open Source Skill Set
45(22)
Preventing an Open Source Nightmare
46(2)
Open Source Skill Levels
48(9)
Open Source Skills Inventory
57(7)
How Maturity Affects Required Skills and Resources
64(1)
Skills and Risks
64(1)
Open Source Skill Building
65(2)
Making the ROI Case
67(12)
ROI Fashions
68(1)
How Open Source Costs Differ from Commercial Software Costs
69(6)
Making Your Own ROI Model
75(3)
Skills Versus Money
78(1)
Designing an Open Source Strategy
79(16)
Crafting a Strategy for Open Source Adoption
80(9)
Crafting a Strategy for Applying Open Source
89(2)
Crafting a Strategy for Managing Open Source
91(4)
Support Models for Open Source
95(10)
Open Source Support Offers
96(5)
When Is Commercial Open Source Support the Right Choice?
101(2)
Buy Carefully
103(2)
Making Open Source Projects Easy to Adopt
105(12)
One Program for Productization
106(1)
Basic Information and Community Support
107(2)
Reducing the Skills Gap for Getting Started
109(1)
Accelerating Learning
110(1)
Integration
111(3)
Benefits of Increased Adoption
114(1)
Opportunities for Skill Building
115(2)
A Comparison of Open Source Licenses
117(10)
Many Flavors of Licenses
118(1)
The Classic Licenses
119(2)
The BSD Licenses: FreeBSD, OpenBSD, and NetBSD
121(1)
The MIT License
122(1)
Second-Generation/Single-Project Licenses
122(1)
Corporate Licenses
123(3)
Why Pick Just One? The Dual Licensing Option
126(1)
Open Source Under Attack
127(10)
SCO Versus IBM and the Legal Quandary of Open Source
127(2)
What You Need to Know About SCO
129(2)
What It All Means: The Implications of the SCO Crisis
131(6)
Open Source Empowerment
137(10)
Two Poles of IT: Buy Versus Build
138(1)
Where to Buy, Where to Build
139(1)
Closing the Requirements Gap
140(1)
Open Source Empowerment
141(5)
The Vision and Challenge of IT
146(1)
The Open Source Platform 147(4)
End-User Computing on the Desktop 151(8)
Open Source and Email 159(16)
Groupware, Portals, and Collaboration 175(14)
Web Publishing and Content Management 189(14)
Application Development 203(6)
Index 209

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