Rapid Application Prototyping

by
Edition: 2nd
Format: Paperback
Pub. Date: 1991-10-01
Publisher(s): John Wiley & Sons Inc
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Summary

For prototyping to be effective, prototypes must be fast and cheap. This book shows you how to accomplish these goals and presents a new method for systems requirements validation called storyboarding. Describes how to develop a series of screen displays before actual programming begins and how to use these displays to validate user requirements as well as to size the subsequent system development process.

Table of Contents

Partial table of contents:
The New Era of Analytical Computing.
The Need for New Design Concepts, Methods and Tools.
The Prototyping Alternative.
Requirements Analysis Methods.
The Iterative Remodeling Process.
The Design and Development of Interactive Storyboards.
Storyboarding for Requirements Validation.
System Sizing from Storyboards.
Storyboarding in Perspective: Strengths and Weaknesses.
Next-Generation Storyboard Prototyping.
References.
Case Studies.
Index.

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