Tutorial Guide to Mechanical Desktop 5 Powerpack, A: An Introduction to Modeling for Engineering Design

by ;
Edition: 1st
Format: Paperback
Pub. Date: 2002-01-01
Publisher(s): Pearson College Div
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Summary

For courses in Mechanical Desktop and AutoCAD. A Tutorial Guide to Mechanical Desktop provides a step-by-step introduction to this software, with commands taught in context. Students make and assemble two complete projects as they follow step-by-step instructions to learn commands and techniques. As they progress, individual steps for common actions are no longer provided, so students can apply what they have learned by completing sequences on their own. This carefully developed pedagogy reinforces the cumulative learning approach and supports readers in becoming skilled Mechanical Desktop users. An excellent selection of exercises allows the student the opportunity to practice their skills.

Table of Contents

Preface xiii
GETTING STARTED WITH MECHANICAL DESKTOP 1(381)
Objectives
1(1)
Introduction to the Tutorials
1(2)
Basic Mouse Techniques
1(1)
Context-Sensitive Menus
1(1)
Recognizing Typographical Conventions
2(1)
Configuring Windows for Mechanical Desktop
3(4)
Windows 98/2000 and Windows NT
3(1)
Screen Resolution
3(1)
Customizing Your Shortcuts
4(1)
Creating Multiple Shortcuts
4(2)
Setting the Working Directory
6(1)
Installing Data Fiels for the Tutorials
7(1)
Mechanical Desktop Configuration for Tutorials
7(8)
User Profiles
9(1)
Changing the Configuration
10(4)
Accepting Configuration Changes
14(1)
Dialog Box Settings
15(1)
Microsoft Windows and Mechanical Desktop
15(2)
Basic Elements of the Mechanical Desktop Screen
16(1)
Minimizing and Restoring Mechanical Desktop for Windows
17(1)
Interacting with Mechanical Desktop
17(9)
Entering Points
17(1)
Entering Command Options
18(1)
Entering Mechanical Desktop Commands
19(1)
Backing Up and Backing Out of Commands
19(1)
Using the Toolbar Icons
20(1)
Using Pull-Down Menus
21(1)
Working with Dialog Boxes
22(3)
Repeating Commands
25(1)
Selecting Objects
25(1)
Removing Objects from a Selection Set
26(1)
Mechanical Desktop Online Help
26(4)
Context-Sensitive Transparent Help
28(2)
Working with Documents
30(1)
Exiting Mechanical Desktop
30(2)
The Mechanical Desktop Workspace
32(27)
Objectives
32(1)
Overview of the Tutorials
32(1)
Introduction to Parametric Modeling
32(1)
Launch Mechanical Desktop
33(2)
The Mechanical Desktop Workpace
35(1)
Toolbars
36(1)
The Desktop Browser
36(1)
The Browser and Parametric Modes
36(5)
The Model Tab
36(3)
The Drawing Tab
39(2)
File Management and Save As
41(1)
Using Save As
41(1)
Backing Up Your Files
42(1)
Making Changes in a Parametric Model/Assembly
42(2)
Controlling Your View
44(5)
Realtime Zoom
44(1)
Pan Realtime
45(1)
Present Views
45(1)
The 3D Orbiter
46(1)
Toolbar Flyouts
47(1)
Setting the Rotation Center
47(1)
3D Continuous Orbit
48(1)
3D Swivel
49(1)
3D Adjust Distance
49(1)
Named Views
49(2)
Clipping
51(1)
3D Adjust Clipping Planes
51(1)
Shading Modes
52(1)
Toggle Shaded/Wireframe
52(2)
Hidden
53(1)
Flat and Gouraud Shaded
53(1)
Printing a Rendered View
54(3)
Command Summary
57(1)
Exercises
58(1)
Simple Part Creation
59(37)
Objectives
59(1)
Introduction to Part Modeling
59(1)
Starting a New Part File
60(2)
First Decisions for Solid Models
62(1)
Selecting a Base Feature
62(1)
Using 2D Sketching Commands
63(2)
Creating a Profile
65(1)
Over- and Under-constrained Sketches
65(1)
Constraining the Profile: Geometric First
65(4)
Deleting Constraints
66(1)
Adding Constraints
66(1)
Specifying a Fixed Point
67(1)
Re-Solving the Sketch
67(1)
Good Practice for Constraints and Dimensions
67(1)
Adding Dimensions
68(1)
Dimension Placement
69(1)
Creating a Feature from a Sketch
69(3)
Using Extrude
70(2)
Setting Properties in the Browser Window
72(1)
Selecting a New Sketch Plane
73(4)
World versus User Coordinate Systems
73(4)
Creating a Profile for the Second Feature
77(1)
Adding a Colinear Constraint
78(1)
Using List
79(1)
Extruding a Feature with Join
80(1)
Renaming Features
81(1)
Creating the Second Leg Feature
81(1)
Projecting Sketch Geometry
82(1)
Using Profile
83(3)
Adding Placed Features
86(3)
Holes
86(2)
Fillet
88(1)
Modifying Features
89(2)
Saving As a New Part
89(1)
Modifying Dimensions
89(2)
Command Summary
91(1)
Exercises
92(4)
Making A Drawing
96(38)
Objectives
96(1)
Introduction
96(1)
Starting
96(1)
Paper Space
97(1)
Printer Area
98(1)
Adding Multiple Views
98(3)
Moving Dimensions and Drawing Views
101(1)
Improving Drawing Appearance
101(2)
Setting Linetype Scale
102(1)
Layers
103(1)
Changing Layer Color
103(1)
Changing the Text Style
104(1)
Dimension Styles
105(8)
Creating a Named Dimension Style
105(2)
Setting the Dimension Lines
107(1)
Extension Lines
107(1)
Arrow Size and Style
107(1)
Centermark Size and Style
107(1)
Text
108(1)
Fit
109(1)
The Dimension Scaling Factor
110(1)
Primary Units for Dimensions
111(1)
Measurement Scale
111(1)
Zero Suppression for Linear Dimension
111(1)
Angular Dimensions
111(1)
Zero Suppression for Angular Dimensions
112(1)
Alternate Units
112(1)
Tolerances
113(1)
Setting the Current Dimension Style
114(1)
Adjusting Views
115(1)
Pictorial Drawing Views
116(1)
Editing Views
117(1)
Printing Your Drawing
117(3)
Plot Style Table (Pen Assignments)
119(1)
Bidirectional Associativity
120(2)
Changing a Value Using Power Dimension Editing
120(2)
Creating Layout2
122(7)
Adding Text to the Title Block
128(1)
Creating a Template File
129(2)
Command Summary
131(1)
Exercises
132(2)
More Part Modeling
134(36)
Objectives
134(1)
Introduction
134(1)
Useful Commands for the Sketcher
134(7)
Using Grid
134(1)
Using Snap
135(1)
Grid and Snap Toggles
135(1)
Using Line
136(1)
Using Relative Coordinates
136(1)
Using Offset
137(1)
Using Undo and Redo
138(1)
Using Extend
138(1)
Using Trim
139(1)
Using Object Snaps
140(1)
Using Mirror
141(1)
Using Erase
142(1)
Using Hot Grips
142(1)
Activating an Object's Grips
143(1)
Using Crossing to Select
143(2)
Making the Profile
145(4)
Extruding the Base Feature
149(1)
Work Features
150(2)
Creating a Parametric Work Plane
150(2)
Sketching the Front View
152(1)
Construction Lines
153(1)
Using Dimension Command Options
154(1)
Interesting the Feature
155(1)
Removing Material with an Extruded Cut
156(5)
Using Fillet to Trim and Extend
159(2)
Sketching the Center Block with Rectangle
161(2)
Adding the Holes
163(2)
Adding a Work Plane for Assembly
165(1)
Command Summary
166(1)
Exercises
167(3)
Modifying Parts
170(20)
Objectives
170(1)
Introduction
170(1)
Parent-Child Relationships
170(1)
The Base Feature
171(1)
The Model Tree
171(1)
Investigating a Model
171(2)
Renaming Features
171(1)
Replaying the Model
172(1)
Suppressing Features
173(1)
Redefining the Model: Editing a Feature
173(2)
Updating a Part
174(1)
Redefining the Model: Editing a Profile
175(2)
Using Undo with Parts
177(1)
Reordering Features
178(1)
Adding a New Feature
179(2)
Creating a Pattern Feature
181(2)
Using Feature Suppression
183(5)
Preparing for Assembly
187(1)
Command Summary
188(1)
Exercises
188(2)
Creating Revolved Parts And More Part Editing
190(29)
Objectives
190(1)
Introduction
190(1)
Setting up the Modeling Environment
190(2)
Sketching the Stopper Part
192(2)
Revolving the Profile
194(2)
Creating the Pin Part
196(4)
Controlling the View of Curved Surfaces
198(2)
Editing a Sketch to Append New Geometry
200(3)
Using Arc
200(3)
Object Snap Overrides
203(2)
Starting a New Part From an Existing One
205(1)
Editing a Feature
206(1)
Adding a Work Axis
207(4)
Creating the Bolt
211(1)
Using Polygon
212(1)
Using Dimension Options: Angle, Align, Placement
213(1)
Changing the Default Extrusion Direction
214(1)
Adding the Chamfer
215(1)
Command Summary
216(1)
Exercises
216(3)
Creating An Assembly
219(44)
Objectives
219(1)
Introduction
219(1)
Checking for Data Files
219(1)
Launching Mechanical Desktop 5 Power Pack
219(1)
Starting a New Assembly
220(1)
Assembling the Jack Parts
221(1)
External and Local Parts
221(1)
Organizing Your Parts
221(1)
The Assembly Catalog
221(5)
Adding an External Part
223(3)
Assembly Constraints
226(19)
Mate
226(1)
FlusFlush
226(1)
Insert
226(1)
Angle
227(4)
Using the 3D Manipulator
231(1)
Insert Constraint: Insert and Mate
232(2)
Degrees of Freedom
234(1)
Mating the ThickLeg
234(5)
Constraining the ThinLeg and SupportGuide
239(2)
Using Move to Reposition a Part
241(1)
Constraining the ThinLeg to the JackTop
242(3)
Editing Constraints
245(3)
Constraining the Four Pins
246(2)
Inserting the Bolt
248(1)
Adding Stock Parts (Power Pack)
249(1)
Viewing the Assembly
250(4)
Making a New Scene
250(1)
Explode Factor
250(1)
Using Tweak
250(4)
Activating a Scene
254(1)
Analyzing the Model
254(1)
Checking for Interference
254(1)
Activating and Editing a Part
255(2)
Checking for Interference with the New JackTop
256(1)
Mass Properties
257(1)
Localizing the Assembly's Parts
258(2)
Command Summary
260(1)
Exercises
260(3)
Working Drawings From Models & Assemblies
263(42)
Objectives
263(1)
Introduction
263(1)
Starting
263(1)
Creating a Layout for the Assembly Drawing
264(5)
Setting Up the Sheet Size and Adding a Title Block
264(5)
Exploded Assembly Drawing
269(4)
Using Scenes in Drawing Views
269(4)
Adding a Parts List
273(6)
Creating the BOM Database
273(1)
Creating the Parts List
274(2)
Balloon Numbers
276(3)
Adding a Shaded Image
279(2)
Printing the Assembly
280(1)
Dimensioned Part Drawing
281(9)
Different Drawing Views
282(1)
Good Dimensioning Technique
283(6)
Adding a Reference Dimension
289(1)
Notes
290(4)
Annotations with Leaders
291(3)
Associating an Annotation
294(1)
Moving a Drawing View
294(2)
General Notes
294(2)
Specifying Tolerance
296(3)
Adding a Section View
299(2)
Command Summary
301(1)
Exercises
302(3)
``Smarter'' Parts And Better Assemblies
305(53)
Objectives
305(1)
Introduction
305(1)
Using a Part Template
305(4)
Starting a New Part from a Template
305(1)
Work Planes as Datum Planes
306(2)
Making a Customized Template
308(1)
Sweeping the Side Rail
309(11)
Sketching the Path
309(3)
Making Dimensions Legible
312(4)
Creating the Profile
316(2)
Creating the Swept Feature
318(2)
Using Equations in Dimensions
320(2)
Creating the Cart Assembly
322(6)
Adding a StartPart as the First Part
323(1)
Making CartRail to StartPart
324(2)
Adding Another Instance of the CartRail Part
326(1)
Mating the Second Rail
327(1)
Modeling a Local Part within the Assembly
328(7)
Assembling the CrossBrace Part
331(4)
Creating a New Instance of a Local Part
335(1)
Creating the Tray Part
336(5)
Assembling the Tray
340(1)
Shelled Features
341(2)
Exporting a Local Part
343(1)
Adding the Caster Subassembly
343(7)
Mating the Bolts
344(3)
Adding the Holes
347(3)
Command Summary
350(1)
Exercises
351(7)
Getting Results From Your Intelligent Assembly
358(24)
Objectives
358(1)
Introduction
358(1)
Table-Driven Parts
358(1)
Creating Active Part Design Variables
359(2)
Creating a Table-Driven Part
361(2)
Changing the Sketch to Use the Design Variables
363(2)
Displaying a Table-Driven Part Configuration
365(1)
Defining Global Design Variables
365(6)
Using Global Variables in a Sketch
367(2)
Using Global Variables in Assembly Constraints
369(2)
Creating a Table-Driven Assembly
371(2)
Editing a Table of Variables
373(1)
Mass Properties
374(2)
Conclusion
376(1)
Command Summary
376(1)
Exercises
377(5)
Appendix A Command Reference 382(7)
Appendix B Glossary 389(6)
Index 395

Excerpts

Preface This tutorial guide provides a step-by-step introduction to the 3D modeling process and Mechanical Desktop 5, a powerful parametric 3D modeler for desktop computers. Novice modelers, as well as those who have experience with AutoCAD or another 2D CAD program, will experience the power of Mechanical Desktop as they complete parts, as3emblies, and drawings for two complete projects. Early tutorials get students started quickly with basic part modeling and drawing creation, then reinforce these Basics as students progress with more advanced modeling activities that introduce part modification, assembly modeling, working drawings, intelligent models using design variables, and using the model for visualization and analysis. Optional sections also introduce the use of Mechanical Desktop 5's Power Pack features for standard parts. Written for independent student use in the lab portion of a beginning engineering graphics course or in an introductory 3D modeling course, this guide's learn-by-doing approach will be useful to anyone who wants to get started using Mechanical Desktop 5 in the context of the modeling tasks encountered in engineering design. Proven Tutorial Approach Using a tutorial approach developed and refined for teaching AutoCAD, this manual guides students through the creation and assembly of two complete projects as they follow step-by-step instructions to learn commands and techniques. As students progress, individual steps for common actions are no longer provided, so students can apply what they have learned by completing sequences on their own. Each tutorial activity encourages students to relate the commands and techniques they are learning to the modeling process. Information about Mechanical Desktop is presented in a need-to-know fashion that makes it easy to remember. Tips and shortcuts are included where appropriate to help students become efficient and proficient Mechanical Desktop users. Help Reference boxes identify and locate topics in Mechanical Desktop's on-line Help where students can find more information for fixture projects. A Command Summary makes it easy to review and use the tutorials as a reference. Each tutorial concludes with exercises that allow students the opportunity to practice their skills with interesting and realistic models. Key Features Step-by-step tutorials written for the novice user Introductory chapter on configuring Mechanical Desktop for use with these tutorials Procedures follow and reinforce good modeling practice for engineering design Tips that anticipate common problems and offer suggestions for efficient practice Help References that identify and locate key topics in Mechanical Desktop Help Reference boxes refer students to discussion of graphics concepts in optional companion text,Engineering Design Communication. Challenging end-of-tutorial exercises keyed to the skills presented so far Command Summaries at the end of each tutorial and as a reference in the back of the book Glossary of modeling and Mechanical Desktop terminology Overview of the Tutorials Tutorials 1 through 3 introduce students to the basic components of parametric modeling: parts, assemblies, and drawings. Students become familiar with the 3D environment, tools for visualization, the basic sketching and modeling process, and making and printing a drawing as they complete the first part of the jack assembly. Tutorials 4 through 8 broaden this introduction with more techniques for modeling parts, assembling parts in an assembly, and creating drawings to document the assembly. Students learn more about sketching techniques and drawing aids, create revolved parts, pattern features, and placed features, and learn how to investigate and modify models created by someone else. By Tutorial 7, all of the parts for the ja

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