
Winning Contract Bridge
by Kaplan, Edgar-
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Summary
Table of Contents
FOREWORD
BOOK ONE THE FUNDAMENTALS
PART 1: BIDDING
1 The Nature of the Game
Following suit
Trumps
The game of whist
Old-fashioned bridge
Auction bridge
Contract bridge
Scoring
Points for making contract
Points for setting contract
Bonus points
A sample rubber
2 The Value of Your Hand
The point count
Counting your long suits
Points needed for game and slam
Rules to remember
3 The Opening Bid
How many points to open?
Which suit to bid?
Choice of 4-card suits
Opening with 1 notrump
Rules to remember
4 Responding to Partner's Opening Bid
Responding to 1 notrump
Responding to a suit bid
New suits forcing
The 1 notrump response
Raising opener's suit
Table of minimum responses
Jump responses
The Jump in notrump
The jump raise
The jump shift
Rules to remember
5 Opening Bidder's Rebid
After a raise
"Minimum, strong, or maximum opening?"
After a 1 notrump response
After a new suit response
After a jump response
Review quiz
Rules to remember
6 Placing the Final Contract
Where and how high?
Example auctions
Rules to remember
7 Slam Bidding
Slam invitations
The Blackwood convention
Rules to remember
8 High Opening Bids
Opening two-bids
Responding to two-bids
Responding to 2 notrump
Opening bids of three or more
Requirements for three-bids
Responding to three-bids
Four-bids and five-bids
Rules to remember
9 When the Opponents Open the Bidding
Overcalls and doubles
The overcall
Suit requirements
Point-count requirements
When partner overcalls
The takeout double
Penalty and takeout doubles
Requirements for a takeout double
Responding to partner's takeout double
Rebidding after you have doubled
Example auctions
Other defensive bids
Jump overcalls
Double jump overcalls
1 notrump overcalls
The cue bid
Rules to remember
10 Competitive Auctions
After an enemy overcall
The free response
The penalty double
The free rebid
After an enemy takeout double
The redouble
Minimum responses
Quiz
Competitive bidding
Rules to remember
PART 2: THE PLAY OF THE CARDS
11 How to Win Tricks
12 High-Card Tricks
Drawing trumps
Which honors first?
Honors that are not quite high
Rules to remember
13 Finessing
Leading toward an honor
Leading toward separated honors
Finessing by leading an honor
Rules to remember
14 Winning Tricks with Trumps (Ruffing)
Rules to remember
15 Long-Card Tricks
Which suit to set up
Rules to remember
16 Planning Your Play in Suit Contracts
Long-card or ruffing tricks?
When to draw trumps
Rules to remember
17 Planning Your Play in Notrump
The race to set up suits
The percentages
Rules to remember
18 Defending Against an Enemy Contract
Through strength?up to weakness
Leading to a trick
Opening leads against suit contracts
Which card you lead
Opening leads against notrump
When partner leads
Finessing against dummy
Signaling to partner
When the opponents lead
Splitting your honors
Covering honors
Rules to remember
BOOK TWO THE FINE POINTS
FOREWORD
PART 1: BIDDING
1 The Value of Your Hand
The standard system
Counting for distribution
Quick tricks
Honors in long or short suits
Positional value
True value of the honors
Point count with sense
2 Opening Bid and Opener's Rebid
Staying low with a minimum
Raising partner's suit
"The "short club"
The reverse
Third- and fourth-hand opening bids
3 Responses and Responder's Rebid
Choice of 4-card suits
Responder's reverse
Forcing with new suits
Responding as a passed hand
The Stayman convention
4 Slam Bidding
Slams bid on power
Asking for aces
Blackwood
Roman Blackwood
Gerber
When not to ask for aces
Cue bidding
"Slams based on "fit"
Grand slams
Asking for kings
The grand-slam force
The odds
PART 2: COMPETITIVE BIDDING
5 When the Opponents Open the Bidding
The unusual notrump overcall
Requirements
Responding to the unusual notrump
Over an enemy unusual notrump
The weak jump overcall
Simple or jump overcall?
Responding to a jump overcall
Defense against 1 notrump opening bids
The overcall
The double
The Landy convention
Defense against preemptive opening bids
Overcalling the preemptive opening
Doubling the preemptive opening
Doubles and overcalls in fourth set
The Fishbein convention
Other actions over three-bids
Over opening four- and five-bids
6 Sacrifice Bidding
Whether to sacrifice
When you side opens with a three-bid
Sacrificing against a slam
When the opponents sacrifice
The forcing pass
Freak hands
7 Part-Score Bidding
Enemy part scores
Your own part score
Opening the bidding
Responding
Slam bidding
Against competition
8 "Balancing" Bids"
When an enemy one-bid is passed
After partner reopens
Rare reopening bids
Other balancing auctions
Whether to balance
9 Penalty Doubles
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